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Solve this linear programming problem graphically ...the question is given in the picture please first check that .. Please solve it .

Rohan , 7 Years ago
Grade 12
anser 1 Answers
Askiitians Tutor Team

To solve a linear programming problem graphically, we first need to identify the constraints and the objective function from the information provided in the picture. Since I can't view images, I’ll guide you through the general steps to solve a typical linear programming problem graphically. If you can provide the specific equations or constraints, I can tailor the explanation more closely to your problem.

Understanding the Components

In a linear programming problem, we typically have:

  • Objective Function: This is what we want to maximize or minimize, such as profit or cost.
  • Constraints: These are the limitations or requirements that must be met, often expressed as inequalities.
  • Feasible Region: The area on the graph where all constraints overlap, representing all possible solutions.

Step-by-Step Process

1. Define the Objective Function

Start by clearly stating the objective function. For example, if you want to maximize profit, it might look something like:

Maximize Z = ax + by

where Z is the total profit, and a and b are coefficients representing profit per unit of x and y, respectively.

2. Identify Constraints

Next, write down the constraints in inequality form. For instance:

c1: x + y ≤ m

c2: x ≥ 0

c3: y ≥ 0

Here, m represents the maximum limit for the resources available.

3. Graph the Constraints

On a coordinate plane, plot each constraint. To do this:

  • Convert each inequality into an equation (e.g., replace ≤ with =).
  • Find the intercepts by setting x and y to zero.
  • Draw the line for each equation.
  • Shade the appropriate region that satisfies the inequality.

4. Determine the Feasible Region

The feasible region is where all shaded areas from the constraints overlap. This region contains all possible solutions that meet the constraints.

5. Identify Corner Points

Next, find the corner points (vertices) of the feasible region. These points are where the lines intersect and are potential candidates for maximizing or minimizing the objective function.

6. Evaluate the Objective Function

Calculate the value of the objective function at each corner point. For example, if your corner points are (x1, y1), (x2, y2), etc., compute:

Z1 = a*x1 + b*y1

Z2 = a*x2 + b*y2

Continue this for all corner points.

7. Find the Optimal Solution

Compare the values obtained from the objective function at each corner point. The maximum or minimum value will give you the optimal solution, depending on whether you are maximizing or minimizing.

Example Scenario

Let’s say your objective function is to maximize Z = 3x + 4y, with constraints:

  • x + 2y ≤ 8
  • 3x + y ≤ 9
  • x ≥ 0
  • y ≥ 0

After graphing these constraints, you would find the feasible region and its corner points. Evaluating Z at these points will lead you to the optimal solution.

Feel free to share the specific equations or constraints from your problem, and I can provide a more detailed and tailored solution!

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